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Louvre - Ultime Malédiction  (index+)

A Review by Annemarie   01. September 2000

 

Morgane intrudes the Louvre
Morgane intrudes the Louvre

A message on the dictaphone sends beautiful agent Morgane on her quest: a terrible curse must be broken, which was put on four small statuettes by a master of the Black Templar as revenge for the destruction of the Order of the Templars by Philipp the Beautiful. This curse would destroy the world, as soon as these four objects were ever posted together in one room. Evil powers are planning exactly that - bringing together these objects in the Louvre of the 21st century.

One object - a small lion statue - has already found its way into the present time .....

Morgane now must travel through time to the Louvre of three different epochs to find the other three objects und put them in a save place.

First Morgane lands in the year 1377 in the Louvre of  King Charles V. At this time the Louvre was a massive fortress and Morgane has a lot to do, in order to escape from the soldiers of the king and to find the second statue here.

Tranferred into the year 1610, she encounters the Louvre as palace of the just murdered Henry IV. Morgane has to uncover the murder plot, in order not to become a victim of the intrigues at the court herself, and win helping assistence to find the third object. However Morgane has to leave behind her this time the statue that she found in the Middle Ages.

The laboratory (Rokoko)
The laboratory (Rokoko)

Better quick go! (Middle Age)
Better quick go! (Middle Age)

In the "Siècle des Lumières", the French Rokoko of the year 1770 under Louis XV., the moldered Louvre is no King's Palace any more – Louis XIV. had already build "Versailles". Morgane has to find her way through the ruins and has to search for clues around here. Here she needs all her alchemistic skills to reobtain the statue lost in the Rokoko Age.

After successfully collecting the four statues Morgane finally has to care for the curse will never ever affect earth again ...

I enjoyed the game very much - though I had to use the french walkthrough sometimes to be honest. Alas the spoken French in this game was not easy (many historical, history of art, architectural technical terms). And there were no subtitles in the game (sorry for deaf players!). With additional subtitles I would have understood important hints you can get from the conversations, much better than I did ...

After playing "Time Machine" and "Odyssee" I do have to mention that the game "Louvre" can be controlled marvelously easy by mouse only.

"Louvre" runs very fast on my PC and without any technical problem - no bug, no crash. Reactions, animations and video sequences appeared without any waiting and movements were very smooth and fluid.

A very big number of your tasks in this game consist of combining and manipulating objects with different levels of difficulty. I would say the game isn't too difficult and could be solved by the average adventure gamer wiwthout any outside help.

"Louvre" has two different types of inventory:
The first inventory which can always be accessed by a click on your right mouse button. Here you can place up to 8 items (plus the four statues).

This normal inventory is expanded by a number of chests which can be found in the rooms of the Louvre. You can place object from this chests into your normal inventory or you can store items from your inventory here to make room for other objects you need.

So you are often searching for chests in this game. Sometimes you have to walk a while to find the right chest with things you need or a chest to store objects from your invetory which you don't use in the moment. Sometimes life in the Louvre can be toilsome.

There are times and places you have to move very fast - to get the objects and to escape successfully from your enemies into another time. In addition you have to put the right items in your inventory in the right moment! These action parts can seldom be solved without using your little grey cells and can also be mastered by players who are not action-practised.

Indeed the game is not free of violence (shoot someone with bow and arrow, hit with a chandelier, blow up barrels with ammunition, even poison-gas is used). Even if the fighting action-parts are small and the actions are not presented in a drastical way this parts could have been dropped without any loss in this adventure game. "Atlantis" is a good example to show that there can be much suspense without violence.

The graphics are stunning (no 3D acceleration but very beautiful details  pictured with love). Above all no polygon-heroes as in "Odyssee" but real looking actors. I especially enjoyed the video sequences very much - a real masterpiece by Arxel Tribe in well known quality.

Sound is limited to the original noises and a plain music theme for the main menu, but this doesn't affect the gripping atmosphere at all. You can easily dive into the games' atmosphere and get transferred with Morgane into the different ages ...

Saving the game is easy too: similar to "Amerzone" you can save 8 different screens - this sounds little - but for me (and I'm a frequent saver) it was totally sufficient. You can save your game at any point - which was, after my experiences with "Odyssee", pure pleasure!

Conclusion:
Despite of violent portions of the game I want to rate "Louvre" 70 % (good game, recommandable).
I enjoyed the logical puzzles and beautiful graphics very much.The game also offers very detailed historical information - people who are historical interested will enjoy this additional part very much, where you can click through the whole history of the Louvre.

Morgane tranfers into a soldier of the Middle Age
Morgane tranfers into a soldier of the Middle Age

Morgane and Katharina of Medici (Renaissance)
Morgane and Katharina of Medici (Renaissance)

one of the 4 cursed statues (today's Louvre)
one of the 4 cursed statues (today's Louvre)

Morgane as Rokoko-Lady
Morgane as Rokoko-Lady

The King's bedroom (Middle Age)
The King's bedroom (Middle Age)

Mysterious message for Morgane
Mysterious message for Morgane

The sculptor (Rokoko)
The sculptor (Rokoko)

Helping ghosts! (today's Louvre)
Helping ghosts! (today's Louvre)

The Louvre in the Renaissance Age
The Louvre in the Renaissance Age

The Louvre in the Rokoko Age
The Louvre in the Rokoko Age

The King (Middle Age)
The King (Middle Age)

Showdown - (Louvre - Philipp der Beautiful)
Showdown - (Louvre - Philipp the Beautiful)

A witch's kitchen (Rokoko)
A witch's kitchen (Rokoko)

If Morgane doesn't watch out ... (today's Louvre)
If Morgane doesn't watch out ... (today's Louvre)




Minimal system requirements:

  • Windows 95/98
  • Pentium 166 / recommended Pentium 200
  • 16 MB RAM / 32 MB RAM with Windows 98
  • 4X CD-ROM-drive or faster
  • no 3D graphic card necessary

Played on:

  • 600 MHz Pentium
  • 128 MB RAM

Copyright © Annemarie for Adventure-Archiv, 01. September 2000

 

Rating system:

  • 80% - 100%  excellent game, very recommandable
  • 70% - 79%    good game, recommandable
  • 60% - 69%    satisfactory, restricted recommendable
  • 50% - 59%    sufficient (not very recommendable)
  • 40% - 49%    rather deficient (not to be recommended - for Hardcore-Adventure-Freaks and collectors only)
  • 0%  -  39%    worst (don't put your fingers on it)

Translated by slydos

 

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